Ghost of Tsushima - Izuhara Outpost's

My work on Ghost of Tsushima was mainly focused on the Japanese castles, strongholds and outposts. Bringing these locations to life was extremely fun and rewarding. Truly a dream come true to work on this project.
As always this was very much a collaborative process and the result of constant teamwork, feedback and iteration.
Responsibilities : Modeling, Texturing, Asset Population / World Building, Terrain Painting and Sculpting.
Special thanks to everyone on the Sucker Punch team!
Major Contributors:
Foliage Assets:
https://www.artstation.com/valek
https://www.artstation.com/douglasdavis
Rock Assets:
https://www.artstation.com/tsmith3d
https://www.artstation.com/blakeovitch
Mongol Assets:
artstation.com/ragecageart
https://www.artstation.com/maltobello
Terrain Expressions / Materials:
https://www.artstation.com/hamster_o_dooom
https://www.artstation.com/phillipjenne
Layout:
https://www.artstation.com/geoff_hudson
Lighting:
https://www.artstation.com/robsimpson
https://www.artstation.com/gabysoto
Special thanks to John Germann, my lead! Thank you for trusting me with these awesome locations.
https://www.artstation.com/johngermann

Tsutsu Outpost

Tsutsu Outpost

Tsutsu Outpost

Tsutsu Outpost

Tangled Path Roadblock

Tangled Path Roadblock

Tangled Path Roadblock

Tangled Path Roadblock

Tangled Path Roadblock

Tangled Path Roadblock

Tangled Path Roadblock

Tangled Path Roadblock

Fort Ohira

Fort Ohira

Fort Ohira

Fort Ohira

Fort Ohira

Fort Ohira

Fort Ohira

Fort Ohira

Fort Ohira

Fort Ohira