Ghost of Tsushima - Toyatama Outpost's

My work on Ghost of Tsushima was mainly focused on the Japanese castles, strongholds and outposts. Bringing these locations to life was extremely fun and rewarding. Truly a dream come true to work on this project.
As always this was very much a collaborative process and the result of constant teamwork, feedback and iteration.
Responsibilities : Modeling, Texturing, Asset Population / World Building, Terrain Painting and Sculpting.
Special thanks to everyone on the Sucker Punch team!
Major Contributors:
Foliage Assets:
https://www.artstation.com/valek
https://www.artstation.com/douglasdavis
https://www.artstation.com/lisaliao1
Rock Assets:
https://www.artstation.com/tsmith3d
https://www.artstation.com/blakeovitch
Materials:
Dongjoon Lee - Environment Artist
https://www.artstation.com/phillipjenne
Layout:
https://www.artstation.com/geoff_hudson
Peter Johnson - Layout Artist
Lighting:
Alicia Archer - Lighting Artist
https://www.artstation.com/robsimpson
https://www.artstation.com/gabysoto
Special thanks to John Germann, my lead! Thank you for trusting me with these awesome locations.
https://www.artstation.com/johngermann

Akashima Outpost

Akashima Outpost

Akashima Outpost

Akashima Outpost

Akashima Outpost

Akashima Outpost

Akashima Outpost

Akashima Outpost

Kubara Outpost

Kubara Outpost

Kubara Outpost

Kubara Outpost

Kubara Outpost

Kubara Outpost

Kushi Outpost

Kushi Outpost

Kushi Outpost

Kushi Outpost

Kushi Outpost

Kushi Outpost

Kushi Outpost

Kushi Outpost