The Hostel

Hey everyone!
Here is a little alleyway study I've been working on in my free time. Had lots of fun with this one, especially when trying out different lighting scenarios.
Its mostly done using tilling and trim materials, along with some baked assets to help supplement the scene a bit.
Materials were mostly done using Substance Designer. I also took this opportunity to play around with using Lumen, so fun!
I wanted to do something a bit different from my normal stuff, very much inspired by IP's like Warhammer 40k and Bladerunner.
Thanks for stopping by, cheers!

A few different takes on the lighting. I spent a bunch of time trying out different things before settling on a direction and mood. This was done throughout the life of the project, so
some shots are older then others.

A few different takes on the lighting. I spent a bunch of time trying out different things before settling on a direction and mood. This was done throughout the life of the project, so
some shots are older then others.

Brick material used for the walls.

Brick material used for the walls.

Trim material used for cables and similar things, and a concrete tiller.

Trim material used for cables and similar things, and a concrete tiller.