Ghost of Tsushima - Castle Kaneda

My work on Ghost of Tsushima was mainly focused on the Japanese castles, strongholds and outposts. Bringing these locations to life was extremely fun and rewarding. Truly a dream come true to work on this project.
As always this was very much a collaborative process and the result of constant teamwork, feedback and iteration.
Responsibilities : Modeling, Texturing, Asset Population / World Building, Terrain Painting and Sculpting.
Special thanks to everyone on the Sucker Punch team!
Major Contributors:
Foliage Assets:
https://www.artstation.com/valek
Rock Assets:
https://www.artstation.com/blakeovitch
https://www.artstation.com/tsmith3d
Mongol Assets:
https://www.artstation.com/ragecageart
https://www.artstation.com/maltobello
Materials / Farmstead Buildings:
https://www.artstation.com/phillipjenne
https://www.artstation.com/gnatm
Dongjoon Lee - Environment Artist
Main Bridge:
https://www.artstation.com/neilpascarella
Layout:
https://www.artstation.com/geoff_hudson
John Hall - Lead Layout Artist
Lighting:
https://www.artstation.com/robsimpson
https://www.artstation.com/gabysoto
https://www.artstation.com/carlon
Special thanks to John Germann, my lead! Thank you for trusting me with these awesome locations.
https://www.artstation.com/johngermann